- Joined
- Aug 7, 2018
- Messages
- 197
- Reaction score
- 61
- First Language
- German
- Primarily Uses
- RMVXA
Hello,
our game has a character with several skills that affect all enemies. Since we use Yanfly Engine Ace and Yanfly Ace Battle Engine (https://yanflychannel.wordpress.com/rmvxa/battle-scripts/ace-battle-engine/), repeated animations don't display if the animation is "screen", but I would like to have it so that if her skills affect 3 enemies or less, it uses individual animations, while a greater "screen" animation is used if 4 or more enemies are on the field. Is that possible?
our game has a character with several skills that affect all enemies. Since we use Yanfly Engine Ace and Yanfly Ace Battle Engine (https://yanflychannel.wordpress.com/rmvxa/battle-scripts/ace-battle-engine/), repeated animations don't display if the animation is "screen", but I would like to have it so that if her skills affect 3 enemies or less, it uses individual animations, while a greater "screen" animation is used if 4 or more enemies are on the field. Is that possible?