[VXA] Hime Post Battle Events: The Battle Freezes after all enemies are killed

Panda_Artist

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Good Morning / Afternoon / Evening


I'm using this script to create post battle events. However I've encountered a problem.

There are certain items and skills that I use that activate by forcing actions on battlers via common events, whenever a battler manages to kill the enemies using items or skills I've made this way, the battle just freezes, the music keeps playing and the victory message doesn't show up.

Can anyone try solving the issue? It works fine without this script. So there must be some issue with the script itself.

Any help would be appreciated.
 

Roninator2

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Roninator2

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So you're another person that doesn't understand the information I'm trying to pass on.
Sorry for that. I'm very blunt.
The thread topic I linked (if you went there) was from Andar stating the issue you are having and that the answer is somewhere in the forums because it is a known issue.
I do not know where, but the solution stated was to possible use immortality on an enemy.
 

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