SoullessRenn

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Hello!
Im using Sapphire Action System IV but I have 2 problems and I don't know if you can solve it without getting different script.

1. In Sas IV skills/spells graphics are rotating when you cast them (for example fireball) . Is there a way to disable it or edit how graphics should perform?

2. There is an option to give player sounds in battle but is there an option to do that for enemies? I want to give different monsters different SE in battle and on death.
 

Hermanoteu

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Hello,
1. I don't see any way other than to edit the script, the problem itself is not preventing the sprite from rotating, but allowing you to configure which one will rotate and which one will not. As I'm not a scripter, I can't do much, but for the second item, you can make an animation for each enemy with different SE, as for the death, configure the death of each enemy on the next event page, using the comment [localsw X]

2. Attached files.


By Google translater
 

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