VXA won't start anymore

iRonan

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I got some DLC's today, and now my RPG Maker VX Ace won't work anymore, not in compibality modus either. I tried re-installing VXA but this didn't do the trick either, anyone got an idea?
 

Shaz

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What happens? Does it just not launch? Do you get a process for it in task manager? Does it give you an error message?
 

ShawnLeroy

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I am also having this issue. Was it ever resolved?
If so, link, please. I am tearing my hair out trying to figure out why the program crashes before it even opens.
What could have happened? Virus? Out of date driver? New, unstable version?

PS: I am using Steam. Could the Steam Cloud be part of the problem?
The game file is only 138 kb in size, so I'm not sure that size is a factor here, but it did start slowing down a lot several days ago whenever I saved. That might have been an early warning sign. I'm at a loss for answers.
 
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Ralpf

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I am also having this issue. Was it ever resolved?

If so, link, please. I am tearing my hair out trying to figure out why the program crashes before it even opens.

What could have happened? Virus? Out of date driver? New, unstable version?

PS: I am using Steam. Could the Steam Cloud be part of the problem?

The game file is only 138 kb in size, so I'm not sure that size is a factor here, but it did start slowing down a lot several days ago whenever I saved. That might have been an early warning sign. I'm at a loss for answers.
I don't know about the Steam Cloud, but I would check the integrity of the files.

And what is only 138KB? My RPGXVAce.exe is 6.62 MB and Steam has the whole thing as over 700MB (not sure if including DLC or not).

@iRonan Are you using the Steam version or stand alone? I'm not really an expert at this stuff, but more info would probably help those that are help you.
 

ShawnLeroy

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That intrigues me. How do I check the integrity of the files?
It seems like the program its self won't load.

I have attached a screen shot of what is going on with my program.
 
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ShawnLeroy

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Oh yeah, to clarify, I mean the project is only 138 KB in size. That isn't too big, is it? I might have 100 variables and just about as many switches and probably double that in text boxes. I think my file has about 15 to 20 maps that are roughly 50x50 average size. I hope this is enough information to help you guys understand my issue. I believe I am a paid user and have the full version.

The one thing I can think of that I haven't tried yet is uninstalling and reinstalling, but it appears people have tried that before to no avail. Maybe my issue can be solved by repairing or reinstalling the program. I have backed up my game files.
 
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Andar

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ShawnLeroy, please avoid double posting, as it is against the forum rules. You can review our forum rules here. Thank you.


In all such cases I have heard about, it was always the steam version and a problem with steam download synchronisation.


Steam will refuse to open Ace if it believes that there are still parts not completely downloaded - whether this is correct (slow steam servers) or not (failed synchronisation) doesn't matter.


To disable the Steam Cloud services, or the workshop, or to force Steam for a new synchronisation you'll need to right-click the program in the steam library and then choos properties.


And if you just bought some DLCs or reinstalled the program, you need to wait until the background downloadind and first synchronisation is complete - which can require an hour if you're on a slow internet connection or if Steam's servers are currently overloaded with a lot of player requests.
 

Ralpf

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That intrigues me. How do I check the integrity of the files?

It seems like the program its self won't load.

I have attached a screen shot of what is going on with my program.

All my 'game.exe' files are 137KB, so that seems normal. To check integrity, right click RPG Maker VX Ace in the Steam window, properties, local files tab, verify integrity of application cache. It will then check everything (your files should be safe, but it doesn't hurt to back them up) to make sure there are no differences between the version on the server and the version on your computer.

As I said, I'm not an expert, but that is pretty much step number one for any Steam problem.

Actually I just verified my own as I was going through the explination for you, making sure I didn't miss anything....12 files failed to verify, lol.
 

Clord

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Turn off cloud sync feature for that program and it should work.
 

ShawnLeroy

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Keep those tips coming. I appreciate the help, but it appears the program is still crashing before it even opens. If only there were a way to open the program without opening the project, then I think I can at least get the program to run.

What I tried:
Turned off cloud sync
Checked the file integrity
Backed up files in a Steam Backup folder
When I went to backup the files, it told me I have 739 MB worth, so that was a tad bit concerning.

What I haven't yet tried:
Repairing/reinstalling the software
Forcing it to sync (I can't find that option)

I'm worried that none of those things will work either, but I may have no choice now.
Thanks for the help once more, guys. I feel like we're getting closer to fixing it, but we're not quite there yet. :(
Let me know if anyone here has more theories and/or has had this problem in the past and can share what worked for them.
 

Ralpf

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Keep those tips coming. I appreciate the help, but it appears the program is still crashing before it even opens. If only there were a way to open the program without opening the project, then I think I can at least get the program to run.
If you think that would help the simple thing to do would be to rename you project folder of the last project you ran, mine is located in documents/RPGVXAce.

The 739MB seems right, same as mine.
 
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Andar

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If only there were a way to open the program without opening the project, then I think I can at least get the program to run.
No, not if the problem is the Steam syncronisation - because if that is the problem, the game doesn't crash, it just tries to wait for the download.
There is a very simple way to test this - go to steam properties, beta, and change to the non-workshop-version.


That one has no steam synchronisation, and if the program opens normally after disabling that, you'll know that the problem has nothing to do with the RPG-Maker itself but with your internet connection and steams automatic downloads.
 

ShawnLeroy

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There is a very simple way to test this - go to steam properties, beta, and change to the non-workshop-version.

That one has no steam synchronisation, and if the program opens normally after disabling that, you'll know that the problem has nothing to do with the RPG-Maker itself but with your internet connection and steams automatic downloads.
Thank you! I swear I giggled like a little girl when my project opened up again after 3 days of me not being able to access it.

Time to finish this game! Yay!

And thanks to everyone who helped. Your comments kept me inspired to keep trying.

Sum: It works, for now. Will report if there is another problem.

I wonder, though, why it wasn't working as a Steam Project? Maybe the size restrictions?
 

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