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I've been working on editing things out so that instead of battlers, enemy sprites appear in combat instead. It's been hard, and I'm on the verge of throwing in the towel and looking for a complete script for such a thing already on here, but while I'm doing that I was hoping there was a way to make VXAce allow sideview fighting? I know MV does, but I'm working with VXAce and don't really want to switch programs in the middle of a project.

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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