- Joined
- Jul 4, 2015
- Messages
- 21
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I've seen this sort of thing done in RPG Maker games, I think.
(I later intend to find a way to reduce the items menu to just key items - no armor/equipment submenus, etc. - and I don't know how to do that, either. I only mention it here in case it's pertinent to the above problem.)
Thanks for any help you can give me.
- The player character stands in front of and facing the object you're about to use the item on
- The menu is opened manually, and the relevant item is selected, also manually
- Things happen as a result
(I later intend to find a way to reduce the items menu to just key items - no armor/equipment submenus, etc. - and I don't know how to do that, either. I only mention it here in case it's pertinent to the above problem.)
Thanks for any help you can give me.

