Thanks ! That (bold) what i mean. I want to change sprite size if character inside a map and character at world map.You don't need a script to change the sprite size, RM accepts all sprite sizes (they're only cut to 32x32 in the editor, but full size in game)
And you can change the sprite any time by event commands
However, you cannot change the base grid of 32x32 pixels, so your tilesets have to take that into account.
I've moved this thread to Ace Support. Please be sure to post your threads in the correct forum next time. Thank you.