- Joined
- Nov 10, 2017
- Messages
- 5
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- First Language
- German
- Primarily Uses
- RMVXA
Hi, I am using the Yanfly Engine Ace - Victory Aftermath v1.04
I want to translate my chosen victory quotes. Depending on the game's variable 10 (0 = GER, 1 = ENG, ...), I'd like to give different victory quotes.
I figured, it would be easiest to create
VICTORY_QUOTES for var10 = 0 and VICTORY_QUOTES_ENG for var10 = 1, and so on.
Now I'm looking for a way to rescript the part where the quotes are being grapped.
I figure that happens around line 365
So my thought was something along the lines of:
if $game_variables[10] = 0 then
quotes = ...::VICTORY_QUOTES
end;
if $game_variables[10] = 1 then
quotes = ...::VICTORY_QUOTES_ENG
end;
Doesn't work, though. I'd be happy for some advice ...
Kind regards!
I want to translate my chosen victory quotes. Depending on the game's variable 10 (0 = GER, 1 = ENG, ...), I'd like to give different victory quotes.
I figured, it would be easiest to create
VICTORY_QUOTES for var10 = 0 and VICTORY_QUOTES_ENG for var10 = 1, and so on.
Now I'm looking for a way to rescript the part where the quotes are being grapped.
I figure that happens around line 365
So my thought was something along the lines of:
if $game_variables[10] = 0 then
quotes = ...::VICTORY_QUOTES
end;
if $game_variables[10] = 1 then
quotes = ...::VICTORY_QUOTES_ENG
end;
Doesn't work, though. I'd be happy for some advice ...
Kind regards!
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