Wait Battle Command in STB

HumanHuman

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Plugin download links: Standard Turn Battle
Instant Cast
Skill Cooldowns

Relevant plugins I need support with:
Battle System - STB (primary plugin I'm figuring out)
Instant Cast (maybe relevant?)
Skill Cooldowns (maybe relevant?)

Issue: I would like to create a wait command that allows an actor to delay their turn so they go after the rest of the actors/enemies, but don't lose their entire turn for the round.

I have tried a few things: Default wait command definitely doesn't work.
I tried creating an instant cast command that reduces the AGI of the character for one turn. The idea was that the actor would reduce their AGI for one turn, but not lose their turn. The reduced AGI was supposed to move them to the back of the list. Unfortunately, even after the instant cast, the same actor's turn was still up.

Those were my only two ideas. Are there any solutions for this?
 
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Kes

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Given that there are nearly 200 plugins, a link to the full set is not very helpful.
Could you please provide links to the individual web pages for the plugins you mention.
Thanks.
 

HumanHuman

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Given that there are nearly 200 plugins, a link to the full set is not very helpful.
Could you please provide links to the individual web pages for the plugins you mention.
Thanks.
Sure. . . just provided that link since that's where I got all my plugins. I updated my OP to the individual pages (assuming its the same plugins there too).
 

shockra

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With STB, this may not even be possible. STB is designed in a way that only allows one turn per round for each character. To my knowledge, what you're trying to do can't be done in STB without some serious recoding.
 

HumanHuman

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With STB, this may not even be possible. STB is designed in a way that only allows one turn per round for each character. To my knowledge, what you're trying to do can't be done in STB without some serious recoding.
Thanks. That in itself is helpful and keeps me from spending too much time to figure this out. I may instead use classes/equipment to influence turn order instead.
 

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