'Wait' Battle command

Discussion in 'RGSSx Script Support' started by dotKuhn, Jan 26, 2019.

  1. dotKuhn

    dotKuhn Villager Member

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    First Language:
    Spanish
    Primarily Uses:
    RMVXA
    I'm using Moghunters' ATB Battle system and Cooperation Skills

    (Link: https://atelierrgss.wordpress.com/rgss3-active-time-battle/)

    The thing is, there are 3 avaibles ATB:

    -Wait: ATB Stops during player turns
    -Semi: ATB Stops ONLY during a command window or target selection)
    -Full: ATB never stops

    Cooperation skills requires two characters to have avaible turn (This is possible with Semi and Full, because you just have to
    wait the character to get the ATB ready)

    But my game uses the Wait system, the one that makes the ATB stop when there is an active turn, and I want to add the Cooperation skills too.

    Is there any way to edit any script to add a 'Wait' Command to make the character able to act when another character get its turn without consuming its own turn? The idea is to literally wait to someone else turn to act at the same time

    Is there any way to edit any script to make work the Cooperation skill without 'Wait' Command?



    Note: Please let me know if I should edit something, or post any screenshot.
     
    #1
  2. Roninator2

    Roninator2 Gamer Veteran

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    Location:
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    First Language:
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    From my limited testing in my own game, the cooperation skills requires using both actors turns.
    I don't think this would be possible.
     
    #2

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