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So I've added a church into my game and there's a piano in it. (Of course there is...when isn't there a piano in a church in an RPG game?) and I have it so that when you hit the action button on the piano it plays a M.E at 150% pitch (All it did for this song was speed it up) and I'm wondering one question.
So the M.E was 4:20 long (Minutes:Seconds) and the pitch was set to 150%.
So I'm wondering how many frames in the wait command to use to make it so that either a second before or a second afterwards when the M.E ends an NPC walks over to you and talks with you.
If this has confused someone. Basically I need the math behind the pitch.
So a 4:20 song with a 150% pitch what much shorter is it And then from that time how many frames do I make it wait before the NPC talks?
So the M.E was 4:20 long (Minutes:Seconds) and the pitch was set to 150%.
So I'm wondering how many frames in the wait command to use to make it so that either a second before or a second afterwards when the M.E ends an NPC walks over to you and talks with you.
If this has confused someone. Basically I need the math behind the pitch.
So a 4:20 song with a 150% pitch what much shorter is it And then from that time how many frames do I make it wait before the NPC talks?
