Wait for animation problem - Yanfly plugins

Znikomek

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Hi,


i use Yanfly plugins and
i make a chain lightning skill that jump between targets
it show animation on their basic skill target then show on all chain targets and show damage on all targets
and i want to show animation + damage on every damaging target separately
What i need to change in my code?


Skill Notetag:


<Post-Damage Eval>
var jumps = 2;
var chainRate = 0.5;


jumps = Math.min($gameTroop.aliveMembers().length - 1, jumps);
var targets = [];
for (var i=0;i< $gameTroop.members().length;i++){
 if($gameTroop.members() === target){
  targets.push(i); 
  break;
 }
}


for (var i=0; i < jumps; i++){
 var chainTarget = Math.floor(Math.random() * $gameTroop.members().length);
 while(targets.contains(chainTarget) || $gameTroop.members()[chainTarget].isStateAffected(1)){
  chainTarget = Math.floor(Math.random() * $gameTroop.members().length);
 }
 targets.push(chainTarget); 
 value *= chainRate;
var actionArgs = [];
actionArgs.push('enemy '+chainTarget);
BattleManager.actionAnimation(76, actionArgs);
BattleManager.actionWaitForAnimation();


 $gameTroop.members()[chainTarget].gainHp(Math.round(value * -1));
 $gameTroop.members()[chainTarget].startDamagePopup();
}
</Post-Damage Eval>
 

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