- Joined
- Dec 28, 2013
- Messages
- 248
- Reaction score
- 15
- First Language
- English
- Primarily Uses
Hello all! ChaoticLapras here.
I'm making a boulder pushing puzzle game at the moment, just to help with devblock. I've been working on a feature that is done entirely with events, which needs regeneration for you to push. You can push five times without regeneration, and it takes five seconds to regenerate five points.
When my pushing variable is added to, is there a way to have it wait five seconds but still allow the player to move, before continuing the event processing, by subtracting one again?
Many, many thanks,
ChaoticLapras
I'm making a boulder pushing puzzle game at the moment, just to help with devblock. I've been working on a feature that is done entirely with events, which needs regeneration for you to push. You can push five times without regeneration, and it takes five seconds to regenerate five points.
When my pushing variable is added to, is there a way to have it wait five seconds but still allow the player to move, before continuing the event processing, by subtracting one again?
Many, many thanks,
ChaoticLapras


