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Probably a basic question answered elsewhere, so my apologies if it was, because this seems quite basic.
I've searched the whole forums and only found a couple VX Ace questions about this.
When I have a party member (or the leader) KO'd or dead state, when returning to the map, their follow sprite keeps walking.
The walking dead.
Logically, their sprite would be taken out of the group, but I don't want to take them out of the party, just out of the follow.
Also, if the leader is KO it would make sense to switch the leader to next in line.
Is there a simple way to do this? Or should I consider crafting a common event running in parallel to handle followers and leader assignment?
I thought maybe Yanfly's plugins might assist with this, but I didn't see anything in them to handle this.
I could drop the idea of followers, but it doesn't answer the KO leader issue.
I've searched the whole forums and only found a couple VX Ace questions about this.
When I have a party member (or the leader) KO'd or dead state, when returning to the map, their follow sprite keeps walking.
The walking dead.
Logically, their sprite would be taken out of the group, but I don't want to take them out of the party, just out of the follow.
Also, if the leader is KO it would make sense to switch the leader to next in line.
Is there a simple way to do this? Or should I consider crafting a common event running in parallel to handle followers and leader assignment?
I thought maybe Yanfly's plugins might assist with this, but I didn't see anything in them to handle this.
I could drop the idea of followers, but it doesn't answer the KO leader issue.


