Walking through a object

FunkyPants

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Well i just started playing this game, and im having fun playing it. But i kinda want to start a event that require to walk through a object (that can not be walked through).

Yes i found out that i can turn all item of that sort into passage (walk through).

The thing i want is to walk through one oven, to then make a event. Its not a big thing, but i think this can be used many times in the future.

Do anyone know how it works?

Thanks for all kinds of answers, it probably just some simple button :p
 
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Andar

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The best way to do this would be to place a walkable floor on the place where the object is supposed to be and then use an event with the object tile as its graphic to block that tile (priority same as player).

Make one or more pages of the event, with the passable pages defining the object either as through ON or as "above player" or "below player" (depending on how you want it to look and what effects to trigger)  and conditioned to whatever the player has to do to make it passable.
 

FunkyPants

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The best way to do this would be to place a walkable floor on the place where the object is supposed to be and then use an event with the object tile as its graphic to block that tile (priority same as player).

Make one or more pages of the event, with the passable pages defining the object either as through ON or as "above player" or "below player" (depending on how you want it to look and what effects to trigger)  and conditioned to whatever the player has to do to make it passable.
Hmm, well seems like im getting close to it. Thanks for the answer :)
 

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