Wave Battles?

Village Mook

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I'm trying to create battles that work in waves where more enemies show up as you defeat them. Problem is, most of my attempts using battle events and common events either don't work or freeze the game. Can somebody give me a hand with this?
 

Kes

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For clarity's sake - are these waves within a single battle, or separate battles that succeed one another without a break between them?

If it is within the same battle you are limited by the 8 enemy limit of the engine. You can add enemies so that they appear either at specific points or where a condition is met.
If they succeed one another there are both script and evented solutions.
 

Village Mook

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For clarity's sake - are these waves within a single battle, or separate battles that succeed one another without a break between them?

If it is within the same battle you are limited by the 8 enemy limit of the engine. You can add enemies so that they appear either at specific points or where a condition is met.
If they succeed one another there are both script and evented solutions.
I was trying to go for within the same battle, and I tried to have enemies appear as others were killed, but it either didn't work or randomly crashed the game.
 

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