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- Jul 9, 2019
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- RMMV
I'm pretty new to this RPGMaker thing, but I can't seem to figure out a way to make the damage popups different colors (i.e. blue for water, red for fire).
Is there any way to make a check on damage for that, or should I look for a different way to differentiate?
Is there any way to make a check on damage for that, or should I look for a different way to differentiate?


