Way to hide Key Item category from shop sell menu

Status
Not open for further replies.

dragoonwys

Freelance Illustrator
Veteran
Joined
Jul 26, 2016
Messages
358
Reaction score
925
First Language
english
Primarily Uses
RMMV
Hello, I'm wondering if it's possible to get a code or small plugin to hide the key item category from the shops' sell menu? ^^
I'm not sure if there is a way to do this already, I searched everywhere and only could find the VXA way of doing it with Ruby. By default, all your item categories will show in the shop's sell menu.
All my key items are un-sellable so it would make sense that the catagory wouldn't show on the shop menu at all.
I still want it to show on your normal item menu, so you know you have the key items however.
Thank you for reading and looking through this.
 

Dragonarkon

Aspiring Developer
Member
Joined
Mar 12, 2016
Messages
14
Reaction score
5
First Language
English
Primarily Uses
RMMV
The only option that I am aware of is through the use of one of Yanfly's plugins called "Shop Menu Core". With it, you can use the following notetag to set an item, weapon, or armor so that it cannot be sold:

<Cannot Sell>

Plugin: http://yanfly.moe/2016/01/01/yep-53-shop-menu-core/
 

dragoonwys

Freelance Illustrator
Veteran
Joined
Jul 26, 2016
Messages
358
Reaction score
925
First Language
english
Primarily Uses
RMMV
Thank you for the reply, but I already know how to make items to be un-sellable. What I am looking for is to hide the key item option from the shop menu entirely. Cause if all my key items can't be sold, it would just visually look better if you don't see it in the shop too.
 

Dragonarkon

Aspiring Developer
Member
Joined
Mar 12, 2016
Messages
14
Reaction score
5
First Language
English
Primarily Uses
RMMV
Ah, I see. That would be more visually appealing. Unfortunately I don't know how to do that, but I would be interested to know how to do that if someone has a solution.
 

Kes

Veteran
Veteran
Joined
Aug 3, 2012
Messages
22,299
Reaction score
11,712
First Language
English
Primarily Uses
RMVXA
[closed]IgnoreMe[/closed]
 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

How many parameters is 'too many'??
Yay, now back in action Happy Christmas time, coming back!






Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
So I was playing with filters and this looked interesting...

Versus the normal look...

Kind of gives a very different feel. :LZSexcite:
To whom ever person or persons who re-did the DS/DS+ asset packs for MV (as in, they are all 48x48, and not just x2 the pixel scale) .... THANK-YOU!!!!!!!!! XwwwwX

Forum statistics

Threads
105,845
Messages
1,016,961
Members
137,561
Latest member
JaCrispy85
Top