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I hope this is the correct place, if not I'm sorry.
I'm making a game that focus on crafting, finding items, develop friendship with NPCs, quests etc. so basically no battles.
To be honest, I considered having some battles but only to get specific items for crafting. That would be bat wings, slime etc.
However, I think that the default battle system will annoy the player in the end since it's only to get those items and it just doesn't fit the rest of the game.
I thought of an ABS but it's huge work, so I'm unsure of it.
So, does anyone have any idea of different ways to get monster parts that doesn't include battle? Would it be weird if it's something the player will just find in chests, random places or specific ones like caves etc.?
I'm making a game that focus on crafting, finding items, develop friendship with NPCs, quests etc. so basically no battles.
To be honest, I considered having some battles but only to get specific items for crafting. That would be bat wings, slime etc.
However, I think that the default battle system will annoy the player in the end since it's only to get those items and it just doesn't fit the rest of the game.
I thought of an ABS but it's huge work, so I'm unsure of it.
So, does anyone have any idea of different ways to get monster parts that doesn't include battle? Would it be weird if it's something the player will just find in chests, random places or specific ones like caves etc.?


