RMMV We Few - Prototype

Ruth Studio

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I want to undertake in creating my first Commercial Game. As I'm bouncing off ideas I wanted to reach out to the RPG Maker community. My hopes are to have it out in January 2019 on sites like Itch.io and Steam. I think it would be an accomplishment to get the game on GoG.com with their standards being higher for RPG Maker Games.


I also considered Crowdfunding for this game to invest in graphics, music, scripting and editing services to enhance the game and story. But, with or without crowdfunding this game will be completed.


  • Game Mechanics: I want to create an interactive Fiction like 'To the Moon'. There are no levels, leveling up, grinding, equipment or battles. I commented out the HP/MP/TP from the code. At the moment the menu system has an only Save and Options Tab. I'll probably add a Quest Log in later. Again my emphasis is on the story and puzzles.

  • Story: The story is about a Priest named Johanna Lodge. In his youth, he served with a Vampire Eradication group. As he is nearing the end of his life, he starts to reminisce about the sins of his past.
Men who perform notorious acts state “It was what I was ordered to do”. Can a person ever be forgiven? Do they have the right to be forgiven? Can a person ever make up for what he or she has done in the past? These are the questions Johanna wrestles with each day.

  • Setting and World Development: I wanted to give this game a Gothic feel. High contrast, fog, and Black and White. The music will be that of a Victorian Gothic style to complement the atmosphere.
Let me know what you think. I've been torn between black and white or color? If you have any suggestions or comments.

The images below are rough mapping and graphics ideas. They'll definitely be changed over time.
 

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Fujimaru

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The game in black and white can have its charm, it's an idea to test for me.
 

Finnuval

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Black and white can make for a much more dramatic feeling game and what I get from the story that's what you are aiming for so I would go with that. Perhaps have some splashes of colour here and there in some seens, for instance bright red for blood (if there is any) in cut-scenes etc. or looking at the picture of the graveyard having a bright red coloured rose laying on one of the graves ( if important to the story) or maybe having a very faint deep-blue hue over the background and only the characters in true black and white.
Anyway, these things came to mind as I saw this and I thought I'ld share them. However what I see so far I like :cutesmile: Keep up the good work!
 

barnzie8

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Honestly not a fan of the black and white in games. Having it for a full game would be too much for me.
 

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When you discover great tileset resources that you completely forgot that you had. :kaomad3::kaopride:
Just got a better look at the MZ RTP. I'm very happy with it, especially the sci-fi tiles and sprites. Glad I pre-ordered.
I've just checked the VisuStella Plugins for MZ and there are already 11 plugins. The Yanfly team(perhaps a big one?) really works so effectively and efficiently that some MZ users can likely use tons of Yanfly plugins right after MZ's released (still 13 days from now). I wonder if any other plugin developer(or team) will try to compete with Yanfly this time, no matter how slim the chance to win is :)
Hello! :kaopride:I am new to RPG Maker, though I have been lurking the forums for a while. :kaoswt: Hope to make some friends and learn some stuff here! :kaothx:
And now since I've got the whole game parts working, the *contents* await.

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