Hello, I was recently wondering how one would incorporate the classic 'rock, paper, scissors' mechanics into weapon types. Please be aware, the weapons in question are used on a spaceship , but the mechanics behind it could be converted into an RPG game. Anyway, so far, I have 'Energy' weapons and 'Projectile' weapons. What could the third one be? Is there anything that would be suitable? The idea behind this would somewhat similar to this... Energy BEATS Projectile Projectile BEATS 3rd Type 3RD Type BEATS ENERGY So... Anyone have any thoughts on that?