- Mar 14, 2014
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Weapon Proficiency 0.1.0
This allows a type of Weapon or Armor to have its effectiveness tweaked, on a per-Class or per-Actor, or per-State basis.
- Allows per-weapon type or per-armor type modification
- Can affect any of the primary stats (ATK, DEF, MAT, MDF, AGI and LUK)
- The modifications are per-class, per-actor or per-state.
How to Use
- After installing and enabling the plug-in, add a note-tag in the following format to the desired Actor, Class or State:
<proficiency: type=(weapon or armor), modify=(ATK, MAT, etc), id=percent, ...>
<proficiency: type=weapon, modify=atk, 1=150, 2=80, 3=110>
This multiplies weapon type 1's ATK by 1.5, type 2's ATK by 0.8 and type 3's ATK by 1.1.
The script is available for download here:http://pastebin.com/embed_js.php?i=SiXUy2Dp
This plug-in may be used for commercial or non-commercial purposes as long as I am given credit.