RMMZ Weapons and Armors randomization

evertonera

Veteran
Veteran
Joined
Aug 30, 2020
Messages
38
Reaction score
14
First Language
English
Primarily Uses
RMMZ
Hello community. I would love to have a plugin just like MV did that randomized the weapons and armors you got from NPCS, crafting, monsters. I feel that gives the game such an amazing feeling for farming.
The idea is: in the database, you have an iron sword that gives 10 attack. However, with this randomization plugin, the sword come could with a +5 or -5 attack roll.
Think about Path of Exile, Grim Dawn, Diablo 3, MMORPGs in general, those massive farming games that you find your first sword, but you keep trying to find others with better rolls, and when you do, it's like a small victory accomplished.

If anyone can add to MZ, my dreams would come true!
Thank you very much for reading my thread. Stay safe!
 

ramza

Lunatic Coder
Veteran
Joined
Jan 28, 2013
Messages
776
Reaction score
487
First Language
English
Primarily Uses
RMMV
Plugins like that almost certainly relied on independent items, which was a feature from Yanfly's Item Core plugin. This feature hasn't made it over to the VisuStella plugins yet, so this sort of thing isn't easily possible.

The reason why this required independent items is simple - if you make an event that changes a single item to be +2 extra attack, all of those items are now +2 attack. Independent items worked by making new items which were a clone of the base item, so that modifying that item only changed the parameters of that specific instance of the item, not all copies of it in the inventory.

Without it, stuff like this, augments, weapon upgrades, additive traits, etc will not work.
 

evertonera

Veteran
Veteran
Joined
Aug 30, 2020
Messages
38
Reaction score
14
First Language
English
Primarily Uses
RMMZ
From a perspective of someone who doesn't understand anything about programming, I thought that would be just like getting the item ID, creating a copy of it, erasing the original, and just changing the numbers, varying according to the range you had previously chosen.
Well, I'm going hope it is ported to MZ, because this feature is just fantastic in my humble opinion.
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Profile Posts

People3_5 and People3_8 added!

so hopefully tomorrow i get to go home from the hospital i've been here for 5 days already and it's driving me mad. I miss my family like crazy but at least I get to use my own toiletries and my own clothes. My mom is coming to visit soon i can't wait to see her cause i miss her the most. :kaojoy:
Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.

Forum statistics

Threads
105,868
Messages
1,017,083
Members
137,583
Latest member
write2dgray
Top