- Joined
- Jul 17, 2017
- Messages
- 51
- Reaction score
- 11
- First Language
- English
- Primarily Uses
- RMVXA
I'm trying to add a weight system (like in the fallout series) to my game, and have everything set up except for one issue: how do I detect when the player's inventory is too full? Can I do this normally or do I need a script? Any help will be appreciated!
Edit: Also can I change the item limit depending on the value of a variable?
Edit: Also can I change the item limit depending on the value of a variable?
Last edited:


