- Joined
- May 2, 2012
- Messages
- 233
- Reaction score
- 2
- First Language
- English
- Primarily Uses
Hi everyone!
Something crazy is going on in my game. It affects every battle. After you kill enemies, they re-emerge momentarily. Plus, if a player guards, they immediately go insane. If I replace my 'States' file with the default one for new projects, the problem goes away. My hunch is that this is because special states are required to be in a certain position. Perhaps K.O. has to be State #001? Maybe Guard has such a requirement as well? I'm not really sure, so help is appreciated!
Thanks!
Update: Changing K.O. to 001 solved the re-emergence problem. But guard still makes my guy go crazy.
Update 2: Yep, Guard has to be 009. So, my new question is: Am I in for any more surprises? Do any other states have assigned seating? That, and can I override it? I arranged my states in a way that made sense to me...
Something crazy is going on in my game. It affects every battle. After you kill enemies, they re-emerge momentarily. Plus, if a player guards, they immediately go insane. If I replace my 'States' file with the default one for new projects, the problem goes away. My hunch is that this is because special states are required to be in a certain position. Perhaps K.O. has to be State #001? Maybe Guard has such a requirement as well? I'm not really sure, so help is appreciated!
Thanks!
Update: Changing K.O. to 001 solved the re-emergence problem. But guard still makes my guy go crazy.
Update 2: Yep, Guard has to be 009. So, my new question is: Am I in for any more surprises? Do any other states have assigned seating? That, and can I override it? I arranged my states in a way that made sense to me...
Last edited by a moderator: