Status
Not open for further replies.

zero50

Villager
Member
Joined
Jan 27, 2014
Messages
71
Reaction score
1
First Language
Greek
Primarily Uses
Hello!

I have downloaded the trial version of RPG Maker XP

but it refuses to work...

I get the message

"Cannot run with less than 1024 x 768 resolution"

But I am using a 32 inches monitor at 1080p!

Any ideas why this happens?
 

Andar

Veteran
Veteran
Joined
Mar 5, 2013
Messages
33,746
Reaction score
8,521
First Language
German
Primarily Uses
RMMV
Please state the exact resolution of your monitor as set in the windows display options.


There are several modern widescreen-monitors that have less than 768 height even if they are a lot more in width.
 

zero50

Villager
Member
Joined
Jan 27, 2014
Messages
71
Reaction score
1
First Language
Greek
Primarily Uses
It is 1920x1080...
 

Andar

Veteran
Veteran
Joined
Mar 5, 2013
Messages
33,746
Reaction score
8,521
First Language
German
Primarily Uses
RMMV
whcih windows are you using?


In the case of Win7 or Win8, what is the display percentage for zooming (needs to be 100%, but sometimes Windows sets it to 125%)
 

zero50

Villager
Member
Joined
Jan 27, 2014
Messages
71
Reaction score
1
First Language
Greek
Primarily Uses
hmm...I think it has to do with my DPI settings(I have them on High),

I set the program to  disable high DPI, and now it works!

But now there is another weird problem

when I make a new project a warning window pops up and says

"Failed to copy folder"

I'm running the program with administrator privileges....
 

Andar

Veteran
Veteran
Joined
Mar 5, 2013
Messages
33,746
Reaction score
8,521
First Language
German
Primarily Uses
RMMV
"Failed to copy folder"


I'm running the program with administrator privileges....
That is a known quirk - the default folder for XP projects is the program folder, and that's a restricted folder where no one should save data in the later windows versions.
You need to select a different folder to crreate new projects manually, best one is probably "my documents"
 
Last edited by a moderator:

zero50

Villager
Member
Joined
Jan 27, 2014
Messages
71
Reaction score
1
First Language
Greek
Primarily Uses
I see.

Is there any way to make it work with high DPI settings though?
 

Shaz

Global Moderators
Global Mod
Joined
Mar 2, 2012
Messages
43,451
Reaction score
15,231
First Language
English
Primarily Uses
RMMV
No, because a high DPI makes windows act as if you had a lower resolution.
 

zero50

Villager
Member
Joined
Jan 27, 2014
Messages
71
Reaction score
1
First Language
Greek
Primarily Uses
I see.

Anyway I got it to work so this can be closed.

Thanks!!!
 

Shaz

Global Moderators
Global Mod
Joined
Mar 2, 2012
Messages
43,451
Reaction score
15,231
First Language
English
Primarily Uses
RMMV
This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.
 
Status
Not open for further replies.

Latest Threads

Latest Posts

Latest Profile Posts

Who's a fan of firearms? The 5 on the bottom row (not including the green laser ones) I made pretty recently. I plan for most of these to be in my project.

Screenshot 2021-09-28 165924.png
Doing RPG Maker News for 28th September 2021

RMMV - Skip script errors:

For game developer testing purposes.
You know, I really get to farm likes since I post all of @Avery and @hiddenone 's blog tutorials on the forums...
Back from a very long hiatus with a new project woo
This is my battler placeholder image trying out art styles too I want to fake a backview battle system
I think I will want portraits and battle sprites to be 2D and stick to pixel art for overworld not 100%sure but pretty sure its easier to make pixel art for overworld sprites, events and maps and stuff.
Placeholder.png

Forum statistics

Threads
115,441
Messages
1,089,951
Members
150,229
Latest member
Mythphnx
Top