Xina

Villager
Member
Joined
Feb 23, 2019
Messages
29
Reaction score
5
First Language
English
Primarily Uses
RMMV
Hi everyone!
I am having a very bizarre glitch where enemies drop 7 of everything. As an example,
one enemy is set up with a drop rate of Meat: 1/1 but then will drop 7 meat after winning the battle. (Please note there is only 1 enemy in the troop, so it is not multiplying the loot by the number of enemies.)
I have a number of scripts running but the only ones I can think of that might possibly affect this are:

Yanfly's Victory Aftermath - https://github.com/Archeia/YEARepo/blob/master/Battle/Victory_Aftermath.rb
and
Yanfly Adjust Limits - https://github.com/Archeia/YEARepo/blob/master/Core/Adjust_Limits.rb

I can't find anything in either of those that could be doing this, though, and I'm at my wits end. I hope someone can help. Thank you!
 

bgillisp

Global Moderators
Global Mod
Joined
Jul 2, 2014
Messages
13,815
Reaction score
14,623
First Language
English
Primarily Uses
RMVXA

I've moved this thread to RGSSx Script Support. Please be sure to post your threads in the correct forum next time. Thank you.

 

Latest Threads

Latest Posts

Latest Profile Posts

I hate doing voice over videos but people said they like hearing about the details.
Modern Town Overworld, World of Solaria Dungeon, 80's Retro-Futuristic Font | RPG Maker News #73

I been slowing down and not focusing on project currently.
I had this idea for VTubers vs MOTHER and its a bunch of Vtubers finding eight melodies to fight a psychic alien and a fat kid. IDK, kinda find it hard to use RPG Maker for more than 15 minutes
Working on some wizard/magic bases:
TestChara-10-hover.gif

I mean, technically it's a flying base but I haven't made any wings yet, so magic hovering is it for now.

Forum statistics

Threads
112,301
Messages
1,067,192
Members
145,930
Latest member
9Animeanetamak
Top