RPG Maker Forums

Hi everyone!
I am having a very bizarre glitch where enemies drop 7 of everything. As an example,
one enemy is set up with a drop rate of Meat: 1/1 but then will drop 7 meat after winning the battle. (Please note there is only 1 enemy in the troop, so it is not multiplying the loot by the number of enemies.)
I have a number of scripts running but the only ones I can think of that might possibly affect this are:

Yanfly's Victory Aftermath - https://github.com/Archeia/YEARepo/blob/master/Battle/Victory_Aftermath.rb
and
Yanfly Adjust Limits - https://github.com/Archeia/YEARepo/blob/master/Core/Adjust_Limits.rb

I can't find anything in either of those that could be doing this, though, and I'm at my wits end. I hope someone can help. Thank you!

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