RMMV Welcome To Hell, Mei Ichikawa [IGMC2018]

Isabella Ava

Veteran
Veteran
Joined
Sep 13, 2016
Messages
635
Reaction score
756
First Language
English
Hi guys, this is a demo version made in 1 month for IGMC2018.
If you like crazy combos, Norse Myth, hack & slash then you should try it.



STORY:
"What happen after people die? Could you.. ever see them again?
The story is about Mei, an ordinary teenage girl. She is living a peaceful life with her mother, but. Dark covered her fate after she and her mother had a terrible Car accident which also robbed Mei's mother from her forever.

Mei however, survived by some mystic miracles, she cannot bear the cruel fact and the loneliness. Mei has chosen to suicide to escape reality life.
However, that's when she discover there is another world where is always right there but she just never knew about it.
A world for the deads. A world filled with Strange Things, Strange Characters, Invaluable Treasures...
A world where - perhaps, Mei could have a chance to see her dear mother again, once more time..."

GAMEPLAY:
More like fighting game, require certain skill of timing press/ input.
Defeat Demons, looting Treasures, explore Strange Lands

SCREENSHOT:





CREDIT:
Many thanks to Yanfly, Gamefall Team, SrdDude, Hime, MrTrivel, MogHunter,
HiddenOne, Pandamaru, Avery, Triaconate, Tsukimi, Futokoro, Freepik, Galv,
Whtdragon, Kadokawa & many others

DOWNLOAD:
Here is download page for my game: https://banned.url/welcome-to-hell-mei-ichikawa
If you like it, you can also rate my game here: https://itch.io/jam/igmc2018/rate/336256

All of your comments are welcome : ) thanks you all
 

Jayje

THE Lone Indie Cheese!
Veteran
Joined
Sep 22, 2013
Messages
341
Reaction score
205
First Language
English
Primarily Uses
RMXP
Nice job with this. I got some serious competition! Good luck to you!
 

Isabella Ava

Veteran
Veteran
Joined
Sep 13, 2016
Messages
635
Reaction score
756
First Language
English
Since the best polished thing & costed most of time to be made in my game - the combo system of Characters - so far has no one succeeded in doing it, and it was my fault to not proper explain to player. Therefor, i will explain about it in detail here, so new players can do it easier.

For an Actor to perform Combo, these condition must be met



1. Has enough of AP: while in Battle, at the mid left corner you will see a window say _ AP: 3 AP (Action Points) is required for Actors to take any action. Except of Ultimate Skills, another Attacks/Skills only cost 1 AP

2. the Weapon must have CP (Combo Points): CP is shown at the bottom line of item's description
- And you can find a quite strong weapon with 3CP for Mei at right most corner in the Dangerous Cliff's below map

Now, once you got the right weapon, simply perform attack . Once your attack has landed on enemy, a Pop window will show up to indicate that it's the time for you to input Combo (you will have like 1 second to press the keys).
Combo's Keys can be checked in Actor's Skill Menu

And since the game use AP (Action Point) mechanic. One actor can take as many action he want as long as the Party has sufficient AP.

* To switch between Actors in Battle, you can either press U/ O key

* To end turn and save AP for next turn, you can press X and choose > End

That's it. Hope you guy can try out the Combo system now =D
 

cuongeke1

Warper
Member
Joined
Dec 22, 2014
Messages
1
Reaction score
0
First Language
English
Primarily Uses
It's awesome, this game's combat is brilliant. It was hard at first but once i get used
with combo system it's very fun to try to combine different combo together
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

How many parameters is 'too many'??
Yay, now back in action Happy Christmas time, coming back!






Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
So I was playing with filters and this looked interesting...

Versus the normal look...

Kind of gives a very different feel. :LZSexcite:
To whom ever person or persons who re-did the DS/DS+ asset packs for MV (as in, they are all 48x48, and not just x2 the pixel scale) .... THANK-YOU!!!!!!!!! XwwwwX

Forum statistics

Threads
105,849
Messages
1,016,981
Members
137,563
Latest member
cexojow
Top