- Jul 13, 2021
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I have to tell you, I'm absolutely in love with this comment. I couldn't agree more. I'm guilty as charged for wanting to make money off my games, but that's of course because I work a 9-5 and if one day I made it big...(dreaming big here) I would finally be free to dedicate all my time to making games, which is what I really enjoy.I was going to make a long post, but I think less words will get the point across better.
If the developer isn't playing their own game for FUN then the game will certainly fail.
The original game developers were enthusiasts. Today, no one plays their own games for fun. Especially not their own RPG Maker games. Everyone is making their game for the wrong reasons. They're making it for validation, to complete what they've started, to create passive cashflow, and so on. But no one is playing their own game for fun. By fun, I mean "I've got an hour free, I can't wait to play my game more!" type fun. Not "I tested my game and didn't want to kill myself, so it must be fun!"
If YOU don't play your own game for fun, then why would I play it?
But one step at a time...