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This is not about *how* (coding-wise) to use Select Item, but *why* you use it -- what are some good uses? What are some ideas for Hidden Items? I made a tutorial for Key Items in Ace, and want to make one for MV that shows some good functions. I have some ideas:

- achievements

- quest log

- character who wants ten items (any items) to trade you something good

- character who will scrap items for a different currency

Some of these would be better as plug-ins, so do you guys have some better ideas? Is there anything that's *best* done as Select Items?

(I don't know if this is the best forum for this, but it is specific to MV.)

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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