So I was working on my game and I finally got to the point where I discuss the battle mechanics. The issue (well more like an mental roadblock) is how do I describe it without sounding like every other rpg out there. It's not complex, but I don't want to do an generic "HP stands for health points! Use Attack to make it go down to zero!" shtick. I've been racking my brain to think of any standout tutorials and nothing is coming up. Do y'all have any good tutorial examples that stand out?