General Discussion is about broad themes relating to the making of games, not for requesting suggestions of games to play.
One thing to bear in mind about 'beautiful' maps (apart from the fact that tastes/genres differ wildly) is that you can have maps which are very pleasing to look at, but which fail dismally as maps by being e.g. hard to navigate, or with only a single pre-determined path across them, so no exploring. I have played games which really were delightful visually, but atrocious to play.
Microsoft: Hey, let's waste money advertising the Xbox Series X when nobody has any in stock, we don't seem to be making more, we aren't taking preorders and you can't get on a waiting list. BEST. IDEA. EVER.
So I'm practicing ITC with a spirit box, and decide to try to contact my deceased soulmate. It actually gave me multiple identifiers. Me, still a bit skeptical, asked aloud "Fine but does he still love me?" and the box spoke and printed the word "Forever" at the same time. Been a mess of tears since.
Been scratching away at my game and making progress, but just had a revelation. I'm working in full screen and adjusting all my pictures accordingly, but will they resize if someone's screen is smaller?? I hope this doesn't turn out to be a problem later.