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To mlogan: Things happens some times, developers shouldn't be designing things around, what if the world ends theories or what if the player has to leave in a hurry, and accidently hits the wrong button.
Allowing someone to save anywhere is more then a convenience, it is inharantly damaging to gameplay for a RPG to allow such. What your example is suggesting is, developers should make atrocious game design decisions, just because a once in a blue moon scenario might occur.
I have to completely disagree with that Philosophy.
Here's a odd thought, sometimes life just Isn't fair, sometimes It's just one of those days.
Allowing someone to save anywhere is more then a convenience, it is inharantly damaging to gameplay for a RPG to allow such. What your example is suggesting is, developers should make atrocious game design decisions, just because a once in a blue moon scenario might occur.
I have to completely disagree with that Philosophy.
Here's a odd thought, sometimes life just Isn't fair, sometimes It's just one of those days.
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