What are the TP points?

Discussion in 'Game Mechanics Design' started by Cadmus, Feb 9, 2016.

  1. Cadmus

    Cadmus Villager Member

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    Hi. I'm fairly expirienced with RPGs, but new to type of mechanics RPG Maker provide. I wonder what are TP points, and how they affect mechanics. Can someone explain it to me or give examples of games where these point are the valueble part of gameplay?
     
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  2. BlackLiquidSorrow

    BlackLiquidSorrow Veteran Veteran

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    There another potential cost for skills along with MP. They can be whatever you want them to be, really.
     
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  3. Rikifive

    Rikifive Bringer of Happiness Veteran

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    Hmm I can't give any nice examples of games with that mechanic that are not made in RPG Maker, but TP are something like mana, but is gained in a different way.


    Generally TP is a side-resource that is needed to use skills, that require TP.


    TP is gained when character hits an enemy, guards or simply takes damage.


    By default, maximum TP is always 100 for all characters.


    TP is being reset after the battle, so at the beginning of the battles your characters receive a random, yet small amount of TP on start, though it is possible to make items or put directly to characters a special flag called "Preserve TP" which will make characters keep their TP from battle to battle.


    It could be considered as Rage Points or something ~ because when the character does something, then he gets these points and loses it after the battle. You can simply use them for special skills or something.


    Besides using it for skills there's nothing else it does, unless you'll use scripts, that will change its behavior.


    Also it can be simply disabled allowing you to not use TP mechanic at all.
     
    Last edited by a moderator: Feb 9, 2016
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  4. Crimson Dragon Inc.

    Crimson Dragon Inc. Crimson Dragon Veteran

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    basicly the limit break bar from final fantasy games, or the sp from grandia series


    TP stands for Tech points.... currently working on a script to make tp work like mp but for non magical attacks
     
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  5. Cadmus

    Cadmus Villager Member

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    Thank you, my friends, that's a good explanation.
     
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  6. kaine

    kaine Veteran Veteran

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    Oh well, without knowing, I had guessed their name and use, good to know!  BD
     
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  7. Adventurer_inc.

    Adventurer_inc. Technically a Programmer Veteran

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    I'd hate to be a spoil sport, but TP stands for:


    Object.defineProperties(Game_BattlerBase.prototype, {
    ...
        // Tactical Points
        tp: { get: function() { return this._tp; }, configurable: true },
    ...
    });


    But it can really mean anything you want, hence the term "term" in the database.  :D


    Where you can use it can only be limited by your imagination.


    TP can be gain, by default, by:


    1) Taking damage: TP gain = 50% x (damage taken / target's HP ) x TP Charge Rate (tcr)
    2) Tp Regeneration Rate (trg)


    3) Directly listing the amount TP gain in the skill database.
     
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  8. BloodletterQ

    BloodletterQ Chaotic Neutral Assassin Veteran

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    For use in private rooms.


    On a serious note, think of it as a limit break bar.
     
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