What are you favorite JRPGs and what JRPGs do you recommend

Rose Guardian

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Just for fun what is every ones favorite JRPG?

My favorite JRPGs are:
Legend of Heroes: Trails in the sky (Best one I've ever played so far)

Tales of Graces

Star Ocean series

Lunar: Silver Star Harmony(PSP version)

Golden Sun

Golden Sun: The lost age

Golden Sun: Dark Dawn

Fire Emblem Series

Also what JRPGs do you recommend that I should try? I been looking for a good one.
 

Sharm

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Chrono Trigger


Secret of Mana


Legend of Mana (plot is meh, gameplay is fun!)


Rhapsody (original, not the remake)


Lufia 2 (I like puzzles)


I can't believe this topic doesn't already exist yet. So strange.
 

Pretty-Belle

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Legend of Heroes: Trails in the sky (Best one I've ever played so far)
 

I love you *u*

 

Well, I have been playing Wild Arms 5 and Final Fantasy IX, and they have a few in common with Lunar and Trails in the Sky, for example. These are the ones I can think of right now xD There are the other Legend of Heroes games too, but I sincerely didn't find them even comparable to Trails.
 

Leonardo Myst

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Final Fantasy Tactics

(Don't know if that fits the bill... but pretty close. And a great game, to boot.)

Landstalker
 

Dalph

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I reccomend:

Xenogears, Xenosaga, Xenoblade (basically anything with the word Xeno)

Chrono Trigger, Chrono Cross (basically anything with the word Chrono)

Final Fantasy VI, X and Tactics

Suikoden series (the 2nd one is still the best)

Wild Arms series (the 1st one is still the best)

Star Ocean series (the 2nd one is still the best)

Lufia 2

Lunar series

I can't think of much else at the moment...

-

Why don't you try also the RM games here? They're cool! The developers here needs more feedback for their hard work.

Check my signature for the best ones.
 

Rose Guardian

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Cool, by the way what is Xenogears like? I heard of it but never played it.
 
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That Bread

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My Favorites!

Chrono Trigger

Tales of Phantasia

Final Fantasy X (Playing it now, I am enjoying it)

Kingdom Hearts 1 and 2

XenoSaga

Skies of Arcadia

Tales of the Abyss

Thats about it, all of those are my all time favorites and I recommend playing them.
 

Harmill

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I don't want to just list my favourite JRPGs, so beware. INCOMING WALLS OF TEXT  D:<

For the most part, it depends what I'm in the mood for. Sometimes I want an RPG with a higher emphasis on story. Sometimes I like a more action-based RPG or an RPG with lots of customization.

 

Story-Based

If I'm looking for an RPG with an epic storyline, I'd have to go with Final Fantasy X or the Xenosaga Trilogy (you can watch Xenosaga II's cutscenes on youtube if you can't stand it's...interesting battle system). These two game's resonated me the most with their storylines, and they serve as great inspiration for creating epic plots. I was so immersed in Xenosaga's storyline, that when one of the last cutscenes led to the final boss fight, I was annoyed. I didn't want to fight anything! The story was soooo captivating, and this gigantic plot that spanned 3 whole games was finally reaching its dramatic conclusion, where all of your long-asked questions were being answered. Fortunately, I had previously completed a side quest that got me that overpowered spell that deals max damage. I chose to "skip" the final boss using this cheap spell so that I could get back to the cutscenes as soon as possible. Its the equivalent to be glued to the pages when reading Harry Potter and the Deathly Hallows.

 

I also want to at least mention Suikoden III because although its story didn't affect me to the extent that FFX or Xenosaga did, it's story is amazing in its own right. I loved the Trinity system, and I loved how mature the story was compared to how "kiddish" other RPGs can be (KH, Tales, Star Ocean). And it had a Duck Clan.

 

Fun-Factor/Addictiveness

Sometimes I feel like playing an RPG that has a more straight up fun gameplay experience. I find that the Disgaea series and the first Kingdom Hearts were a ton of fun. Disgaea because the battle system is fun in its own right, the characters are often humorous (it's gotten worse as the series goes on though, IMO), but mostly because the endless customization completely absorbs me when I play. Tons of classes to create your custom characters for your army, and you can level up items and insert Innocents into your items to give them the exact stats that you want. It's amazingly addictive.

 

Kingdom Hearts simply has the most fun battle system for an RPG I've played. I love the action-based combat, I love that I can jump, glide, dodge roll, block, and even deflect attacks. There is so many ways to get around the battle, and since there are no "battle transitions" where you leave the map to enter a battle, the environment can be used to make every fight more interesting. Enemies come with a variety of behaviours, and bosses provide interesting challenges where you're more inclined to learn how they move, attack, react to your own attacks, etc. I will always remember the utter terror I felt when trying to fight Sephiroth in the arena. I will always remember the epic fight against Cloud, Squall, and Yuffie all at the same time. The Phantom had a gimmick that made me feel very pressured during the fight (when I was 13 and playing it, at least). And I feel that both Kingdom Hearts 1 and 2 did a good job with their final boss fights.

 

I have extremely fond memories of Chocobo's Dungeon 2. I've always thought that if I was ever to really sit down and try and think which games compose my Top 5 Games Ever list, this one would almost certainly be somewhere on that list. I don't generally play dungeon crawling rogue-likes, but I absolutely fell in love with this game. I loved the music, I loved the graphical style. I loved exploring the dungeons and fighting enemies. It's not a game you'd play for a great story, but you're playing the wrong game if you're looking for an RPG with story-emphasis. For me, this is just a plain ol' FUN game. Collecting feathers, filling out the monster bestiary (they appear as statues in a house), upgrading your claws and saddles to create the ULTIMATE equipment. I would replay this game if I didn't have 20+ games in my drawer that I haven't played yet.

 

Going back to Suikoden III, this game had battle mechanics that I fell in love with and I really wish other RPGs used them. The "skill" system in Suikoden III. Characters could have various skills and you could upgrade the rank of the skills to improve their effectiveness. Characters with a shield might have the Shield Protect skill. The higher the rank of the skill, the higher chance the character can completely 100% block the damage from an attack. There were more simple skills like Accuracy that does just as its name implies. But the skill that I adored the most in the game, was the Swing skill. I went ballistic over this skill. Swing allows your characters to hit multiple times per attack. Essentially making them do a combo instead of a single hit. And the max amount of hits that could be achieved varied from character to character. Some could only ever hit once, no matter what. Others could potentially hit 6-8 times (Emily, Juan, Nei)! This created a whole new level of addictiveness to the game for me. I became obsessed with needing to increase the amount of hits my characters could do. It was such a cool mechanic that I couldn't stop myself from revolving my entire playstyle around it. Hugo was easily my favourite of the three main characters specifically because he was a speed-based character over the tanky Chris or the mage-warrior hybrid that was Geddoe. The Swing skill wasn't the only factor that determined how many hits a character could perform in their attack string. The SPD stat was another factor, and then the amount of distance the character had to travel in that turn to reach their target was another factor. It was just really cool to have someone level up, and suddenly you notice them hitting twice instead of just once (because that level up brought their SPD over the requirement for that second hit). This is one of my favourite mechanics in all RPGs I've played.

 

 

Overall Enjoyment

Despite all the praise I've given for Xenosaga, Kingdom Hearts, or Chocobo's Dungeon 2, I still think that I enjoyed Dragon Warrior VII the most. This was a game that may not have been the best in any one department, but I loved the entire setup for the game. The game had you obtaining shards, and using those shards to unlock new worlds. The core storyline was massive because there were something like 20 worlds to explore in DISC ONE alone. Then you have Disc Two where you've now visited and saved all 20-something worlds and you need to resolve the ultimate evil that made all those worlds require saving in the first place.

 

One of my fondest memories was finding that last shard to unlock the next world. Each new world I unlocked, I was sooooo excited to see what that new world would have in store for me. How large is the island? How many towns? What happened to the town? Every new world I visited generated these powerful feelings from me, and I strongly feel that the game could have added 10 more worlds to this already enormous game and I would still be craving for more.

 

Then there was the class system. Sure, it had it's flaws (for instance, needing to fight 60+ battles minimum to "master" a single class), but it was also incredibly indepth. There were secret skills you could learn by progressing through one class half way, then immediately switching to a different class and progressing through that class half way. The balance between the skills wasn't particularly good (Sword Dance is really all you need for every boss fight once you get it), but I was addicted to learning every spell and skill and mastering all of the classes. This was the game I went back to when I had beaten every game I owned, and couldn't go out and get a new game. I'd boot up Dragon Warrior VII again, and just fight battles over and over again to master more and more classes. I was only a teenager at the time, so I wasn't as strapped for time as I am now. And yeah, my praise for this game probably stems from nostalgia more than the previously mentioned games do (I willingly overlook some of the game's glaring flaws because they simply didn't detract from my enjoyment from it when I played it).

 

I loved the music, I loved the graphics (yes, others will say it doesn't deserve to be a PSX game with its SNES-quality graphics), I loved the cute attack animations that every monster had. I even have fond memories of HATING certain monsters because their attack animations seemed offputting to me. How I can have a fond memory of hating something, I don't know, but it's something I chuckle about when I look back on how I would always target and kill those monsters before anything else in a fight.

 

So now you know what my fondest gaming memories are.  :rock-left:   :guffaw:   :rock-right:
 

Dalph

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Cool, by the way what is Xenogears like? I heard of it but never played it.
You should play it, I highly reccomend it since it's my favourite videogame of all time (and I'm also very hard to please)...the storyline of that game is amazing...it's just pure perfection.

I'm terrible at talking about games without spoilering things...so just google it or see something on YT if you're interested.

It's a classical rpg but it features gears battles!
 
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whitesphere

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My favorite JRPGs are:

- Final Fantasy IV (originally called Final Fantasy II here in the United States)

- Chrono Trigger

- Rune Factory I through III (I don't have a 3DS so haven't tried IV).  These combine Harvest Moon style farming with an interesting RPG/skills-based mechanic.  In Rune Factory III, the bare-fisted combat is cute and hilarious (it's very funny to watch the player beat the tar out of nasty opponents while looking, well, cute)

- Final Fantasy III (the Jobs system is interesting, and Geomancers especially so)

- Final Fantasy IV: The After Years is a nice, but expensive continuation of the FFIV storyline, with, if you play all the parts, up to 30 playable characters (!)

I'm very glad most of those were ported to the DS (except Rune Factory which was always only on the DS, and FFIV The After Years which was on the Wii).  The ports are excellent, with added content from the original Japanese versions (FF IV was put back to the Japanese difficulty level which is a bit annoying).
 

kerbonklin

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Tales of Phantasia/Symphonia

You aren't living if you haven't played them.
 

Sharm

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Rose Guardian: I'd say Xenogears is a bigger game than the actual game allowed for. The mechanics of fighting is fun, though I got annoyed with the Gear fights at times. It felt like the people that made it ran out of money at the end though, because for a very large portion of the game's events you read about what happened past tense and don't actually get to play or see it. The music is amazing. If you like convoluted story lines it's worth picking up, but as for who likes it and who doesn't, that gets extremely polarizing. I personally think it's a worthwhile game but in the end I didn't like it.
 

Rose Guardian

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@Harmill  Same with me with Legend of Heroes: Trails in sky.  I didn't want to fight anything because the story was so creative and interesting and the funny thing is I am usually the person who stays up late grinding and leveling up like crazy.
 
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Mouser

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Rose Guardian: I'd say Xenogears is a bigger game than the actual game allowed for.
Xenosaga was originally supposed to be seven games (you can see the 'crunch' in the gap between 2 and 3. I don't know what the original plans for Xenogears was, but there were company changes and legal issues that kept both of the series from really being finished.

My votes would be for:

1) The Xenosaga trilogy: you have to get all three games to understand the story.

2) TWEWY - another good game not afraid to ask some serious questions.

3) FF VI - my favorite of the 'old school' ones - the only one where the villian 'wins'.

4) Lufia (I preferred the first one)

5) Dragon Warrior/Dragon Quest IV (they re-released it for DS completely intact: typos and bad translations included).
 

Touchfuzzy

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Xenogears is one of the most perfect JRPGs... for the first disc. Then they ran out of budget and it was rushed and a lot of stuff just gets narrated to you, and you just jump from situation to situation for most of the second disc with a lot of time jumps and explanations of what went between them.

@Mouser: It was a budget issue. It actually was a part of a bigger story, but it covers exactly what it was meant to cover in the first place, just the second half does it badly. The story itself though is supposed to be the 5th part of a 6 part story chronologically. You can actually read outlines of the other parts of the story in the Japanese Xenogears Perfect Works book, which has translations floating around the net.

Still a fantastic game though, and worth playing.

My favorite JRPGs:

Dragon Quest IV

Dragon Quest VIII

Dragon Quest IX

Final Fantasy Tactics

Persona 4 Golden

Chrono Trigger

Phantasy Star IV

Shining Force II

Xenogears

I suggest all of those except Dragon Quest IV. I would suggest Dragon Quest IV to people depending, but you have to love old school JRPGs to really like it. The main reason I love it is because the nostalgia associated with it for me.
 
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UsainSloth

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Tales of Xillia was very entertaining for me.

Persona 4, it's just a very charming game.

Chrono Trigger is just awesome.
 

Dark Phoenix

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You should play it, I highly reccomend it since it's my favourite videogame of all time (and I'm also very hard to please)...the storyline of that game is amazing...it's just pure perfection.

I'm terrible at talking about games without spoilering things...so just google it or see something on YT if you're interested.

It's a classical rpg but it features gears battles!
It is an incredible game, but perfection it is not.  Maybe if they'd finished it PROPERLY...
 

Dalph

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It is an incredible game, but perfection it is not.  Maybe if they'd finished it PROPERLY...
I'm talking about the storyline, that is perfection.

Sadly I know that the game isn't perfect at all, especially during the 2nd disc, that was horribly rushed due to the damned FFVII...sigh
 

Harmill

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I played Xenogears last year for the first time. While it's a good game, I felt like it didn't age well. Its jumping mechanics in dungeons were very clumsy and makes it somewhat painful to go through some of the dungeons (running and jumping could be frustrating at times). I didn't like its execution in the combo system. Unless I missed something, it seemed like there was very little difference between each Deathblow - only the last 2-4 Deathblows actually had any special qualities (elements) that differentiated them. Before those elemental Deathblows, each one down the list was stronger than the previous one. It would have been cooler if each Deathblow had different uses, such as inflicting X status ailment or X debuff, etc.

It's a game that I would only recommend for its storyline. I think I overhyped it to myself, because of how much I liked Xenosaga. So it felt underwhelming. Like, everyone told me that Xenosaga was crap compared to Xenogears, and considering how high of a pedestal I placed Xenosaga, I was expecting Xenosaga but a story twice as good. In the end, the story didn't seem as awesome as I had expected it to be, though that's not that big of a criticism when I still think it's story is much better than 90% of the other RPGs I've played. I imagine that if you played it back when it was first released, it must have been a one-of-a-kind RPG.  :)  I have a feeling that if there was any sort of nostalgia tied to my experience playing the game, that I'd value the game more, too.

With that said, since both Xenogears and Xenosaga have such amazing stories, I've found myself drawn to Tetsuya Takahashi as a writer. I've had Xenoblade sitting in my drawer for over a year now with no Wii to play it on. My plan is to get a Wii U this summer and I'm gonna play the crap out of that game. I can't wait for more information on 'X' for the Wii U as well.
 
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SLEEP

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SUPER MARIO RPGS ALL OF THEM. The SNES one. The Paper Mario series. The Mario & Luigi series. They are good, although the Paper Mario and Mario & Luigi series tend to get worse and worse the longer the serieseseses drag out, to the point where my reccomend is: you want to avoid the newest games in both seriesesesssses and play the first ones only.

also I like final fantasy duuuuuh, and pokemon is a jrpg and i like it lol

best final fantasy is Theatrhythm oh **** no that's not a jrpg one, ok best final fantasies are 4, 7, and 12 and i like them all for different reasons lol

chrono trigger is cool i will add to recommending htat one, get the Nintendo DS version if u can it's got anime cutscenes and a cleaned-up translation ;)
 

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