@Neverward
Definitely a good choice for colour scheme and style.
@numfanklewhat
Wonderful. I think the style is such a nice choice, and I hope you'll post a shot of this when you've finished it.
@Makio-Kuta
I always enjoy looking at your artwork, and this is no exception. It's all too easy to imagine what sort of conversation those 2 are having!
Nearly finished my test-to-destruction of several hours' worth of game play (probably for the average player, if they do everything, about 15-16 hrs) to make sure that late script bug is fully resolved. Finally got the mouse script sorted so that the player can choose to enable/disable the mouse from the menu. The problem was getting the game to remember the data so that it didn't have to be re-chosen every time the game was loaded. Huge relief; I had started to think it just wasn't going to be possible.
Definitely a good choice for colour scheme and style.
@numfanklewhat
Wonderful. I think the style is such a nice choice, and I hope you'll post a shot of this when you've finished it.
@Makio-Kuta
I always enjoy looking at your artwork, and this is no exception. It's all too easy to imagine what sort of conversation those 2 are having!
Nearly finished my test-to-destruction of several hours' worth of game play (probably for the average player, if they do everything, about 15-16 hrs) to make sure that late script bug is fully resolved. Finally got the mouse script sorted so that the player can choose to enable/disable the mouse from the menu. The problem was getting the game to remember the data so that it didn't have to be re-chosen every time the game was loaded. Huge relief; I had started to think it just wasn't going to be possible.

Hopefully, you'll be able to finish it and your other works too!
