- Joined
- Apr 24, 2014
- Messages
- 452
- Reaction score
- 117
- Primarily Uses
I know what you mean, really.. I might try to make a system like that, but not sure, when.. Or maybe is there a battle system utilize this system? I don't knowI'm a big fan of regular turn-based battle systems, with one important tweak. Instead of selecting your entire party's actions and employing strategy basically by guessing when your party members and enemies will act, I'm a big fan of turn-based systems where once the turn starts, you pick party member actions individually as their time to act comes up. I'm having trouble explaining it clearly, but it's like what's used in Xenosaga 1.
Last edited by a moderator:


