What Color Do You Use For...?

Aesica

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I don't like descriptions looking like somebody barfed skittles all over them, so I keep them to an absolute minimum. I think the only coloring I actually did in any description was in my main character's fishing skill, which is dynamically generated based on whether or not the player meets the requirements to fish in a given body of water. "No water", "Fishing pole not equipped", and "Bait not equipped" each appear in red if the player isn't, say, facing a body of water, doesn't have a pole equipped, or doesn't have bait equipped (respectively)

More important than having every element, damage value, recovery value, etc in random colors is keeping things organized and consistent. I try to keep the exact same syntax format for every skill, spell, item, etc and really do think that's good enough.

I've seen some descriptions so loaded with colors and icons that they were actually harder to read as a result of it all. Don't do that please.
 

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