If you have a solution to the money problem, then my advice is to take your time with this. Fame is very important to get to a point where you can live from game development - and fame goes in both directions. Your very first project needs to be of at least average quality. No one expects a masterwork from a new developer, but having a bad first project seriously diminishes your chances to ever sell something again for a lot of reasons. And playtesting usually takes as long as developing in the first time unless you can get hundreds of playtesters. A lot of game developers have driven their players away with abysmal first games, and only very few managed to survive that by proving their second program to be better.