Help! Last year I announced a game too early. I was planning on releasing this Christmas, but 2014 was a big year and I didn't work on it a whole lot. Technical issues, personal relationship issues, life issues, issues, issues everywhere! But, I still want to release it. I made the commitment. The problem is, its my first game, and I feel like I dug myself into a hole with everything I've put into it. I added too much levels and characters and didn't put a lot into the story. I can finish it, but it won't be perfect. Should I just trudge on and finish it anyway, and release it, EVEN if it isn't as good as it could have been? Like, should I release it for the sake of finishing something for a change, even if just for feedback and negative reviews?