So we're making a dungeon crawler now and should be able to post it in forums soon. As we're developing it, I would like to ask you guys what do you look for in a good dungeon crawler? What makes dungeon crawling fun for you? Lots of loot? Different monsters? Devious puzzles? Any recommended games we should look at?
Although there's many interpretations, my definition of a "Dungeon Crawler" game is a RPG focused on combat and puzzle solving with a very basic (threadbare even) story. In other words the game is not character or story driven, but rather gameplay driven.
Although there's many interpretations, my definition of a "Dungeon Crawler" game is a RPG focused on combat and puzzle solving with a very basic (threadbare even) story. In other words the game is not character or story driven, but rather gameplay driven.

