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So we're making a dungeon crawler now and should be able to post it in forums soon. As we're developing it, I would like to ask you guys what do you look for in a good dungeon crawler? What makes dungeon crawling fun for you? Lots of loot? Different monsters? Devious puzzles? Any recommended games we should look at?


Although there's many interpretations, my definition of a "Dungeon Crawler" game is a RPG focused on combat and puzzle solving with a very basic (threadbare even) story. In other words the game is not character or story driven, but rather gameplay driven.

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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