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- Jan 18, 2014
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Now I'm going through my mountain of resources I have from a game I was making years ago to put together some Tilesets to use in RPG Maker, then I see it, a 32x32 pitch black tile(lets call it Void), and it hits me.
Is there even an event limit per map in this version of RPG Maker(VX Ace)?
If not, I could just drop the tile into the char folder, use it as an event graphic, and just have switches toggle when crossing into the area(leading to a blank page, so when you enter the area, you'll beable to see, it would work better/more efficently then having a over sized pic, tinting it, and trying to get that in the perfect spot).
Is there even an event limit per map in this version of RPG Maker(VX Ace)?
If not, I could just drop the tile into the char folder, use it as an event graphic, and just have switches toggle when crossing into the area(leading to a blank page, so when you enter the area, you'll beable to see, it would work better/more efficently then having a over sized pic, tinting it, and trying to get that in the perfect spot).
