This plugin is a fix based on the issue that was fixed by yymess.
I've try using other method and it does not have the blackscreen tap problem. I guess its not MZ, but your method to export your game to mobile. you can use crodova too for IOS, but I have no tutorial for it. Is Cordova still being updated? Last I heard Adobe had abandoned it and now it’s...
forums.rpgmakerweb.com
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Also, for Capacitor, you don't have to install Ionic.
Follow the instruction in these links, and it should work.
Installing Capacitor
capacitorjs.com
and then for the platforms:
Communicate between JavaScript and Native Swift or Objective-C code
capacitorjs.com
or
Capacitor Android Documentation
capacitorjs.com
Every time you deploy, you write
or
Btw I have been using Capacitor since version one for both Android and iOS for my personal apps and apps made for a client I used to work and for the client I didn't used ionic. I use ionic for my personal projects, but I don't use the CLI, since I use StencilJS (which is another framework made by the same people). You can use Capacitor with any framework that creates a www folder, and that includes RPG Maker.
I can prove it with a video if you guys wish, but I think the documentation on the capacitor website and personal testing should be good enough.(btw I am not a YouTuber, so the video would be a follow along, as I don't even have a mic)