I mean, sure, we can talk about how the contest announcement will be on x date (not here to speculate), but why not do something a little more... constructive. For those that have released entries, I know you must spent countless hours on your project. And while you may/may not win the prize, you must have acquired some sort of lesson or knowledge. Game design is constantly evolving, and your ability to create it will follow. So tell me, brave and noble designer... What have you learned from all of this? And how has it made you improve as a game designer?