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What is the standard that makes an rpgmaker game good? When is it sellable, and what is a fair price? It seems that it is very hard to pin down.


Or do i just feel that the players nowadys are insatiable?


In case you don't know what the gold standard is, imagine a runner.


Reaching the goal - this includes being the last one - is the copper standard. In game terms, this would mean an "complete" game.


If you reach the goal by being the number ~500 out of 1000, then that is the silver standard. The game is "average" which equates to ~60-70 rating.


Being in the top 10% is the gold standard. A runner still doesn't win a price - which is why i hate sports - but a game is good enough to reach ~80.


Finally, the platinum status which is +90... but that isn't a goal - it is a superhuman effort that doesn't make you money long term.

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
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