- Joined
- Nov 28, 2013
- Messages
- 2,283
- Reaction score
- 323
- First Language
- English
Okay, so I was working on a map, and I wanted to make a little area where the player can walk over to a pile of gold, use it to pick it up, and then have the pile of gold be replaced by another blank floor tile.
I got the tile swap script and all that, inserted it into the script editor. all of that. But I ended up getting a syntax error with the script call. Game_Interpreter 1411: invalid octal digit.
For the record, I don't think it was the script file.
What I want to know is, when you add in an event command and choose to plug in some script functions, do you immediately just put in the script call? Or is there a framework that needs to be put in first?
Sorry if this is the wrong place or way to ask, i'm having a hard time finding a good reference to go off of with this D:
I'm still trying to wrap my arms around Rubyscript as a whole.
I got the tile swap script and all that, inserted it into the script editor. all of that. But I ended up getting a syntax error with the script call. Game_Interpreter 1411: invalid octal digit.
For the record, I don't think it was the script file.
What I want to know is, when you add in an event command and choose to plug in some script functions, do you immediately just put in the script call? Or is there a framework that needs to be put in first?
Sorry if this is the wrong place or way to ask, i'm having a hard time finding a good reference to go off of with this D:
I'm still trying to wrap my arms around Rubyscript as a whole.


