What is the right resolution for busts?

Panzer_Ravana

Villager
Member
Joined
Aug 21, 2020
Messages
7
Reaction score
3
First Language
español
Primarily Uses
RMMV
So I've been using krita to make character busts, but im not sure what are the right setings for size and resolution. Any pointers?
 

Andar

Veteran
Veteran
Joined
Mar 5, 2013
Messages
31,434
Reaction score
7,713
First Language
German
Primarily Uses
RMMV
bust or faces?
there is no fixed value for bust sizes, they just need to fit to the screem. And the screen size can be changed by plugin, so we can't even guess a range for you without that info.
 

ShadowDragon

Veteran
Veteran
Joined
Oct 8, 2018
Messages
2,948
Reaction score
1,053
First Language
Dutch
Primarily Uses
RMMV
most bust what they use and found is not bigger than 2/3 of the screenheight,
this is also everyone personal reference to make it larger than that or smaller.

It also depends on the game you make and what fits best.

Best way, make 6 sizes of bust to test and play with it:
1/4, 2/4, 3/4, 4/4 and 1/3 and 2/3 (from 1 actor or random image)

see what looks best for you and confortable with, and create those :)

it's totally up to you how big, they are.
 

Tea's Jams

I'm human
Global Mod
Joined
Mar 28, 2017
Messages
1,039
Reaction score
2,582
First Language
English
Primarily Uses
RMMZ
I draw them bigger and shrink them to size. Usually at least 3 times bigger than I intend for them to be in the end. It's up to you and what works best for you.

For my face sets my canvas is 1440x1440, they go down to 144x144 when I'm done.
 

Tea's Jams

I'm human
Global Mod
Joined
Mar 28, 2017
Messages
1,039
Reaction score
2,582
First Language
English
Primarily Uses
RMMZ
I wondered the same thing recently and did some digging. TL;DR It doesn't make a difference for the purpose you're using it for, it might matter if you're printing big posters or billboards.
 

Sharm

Pixel Tile Artist
Veteran
Joined
Nov 15, 2012
Messages
12,760
Reaction score
10,884
First Language
English
Primarily Uses
N/A
PPI stands for Pixels Per Inch. If you never put the pixels on something that can be measured by inches, then the number you put there literally doesn't matter, it doesn't change how many pixels the actual image has. What it changes is how big it will print on paper if you were to ever print it, a higher ppi means it's going to fit more of your image in a smaller space, lower means it's spread out and less sharp (though that also depends on how many ppi your printer can handle). 300 ppi is a fairly standard resolution, it prints well in most cases and is the resolution for a high end monitor.
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Profile Posts

Don't forget, aspiring writers: Personality isn't what your characters do, it is WHY they do it.
Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
The biggest debate we need to complete on which is better, Waffles or Pancakes?
rux
How is it going? :D
Day 9 of giveaways! 8 prizes today :D

Forum statistics

Threads
106,049
Messages
1,018,547
Members
137,835
Latest member
yetisteven
Top