But this snapshot is from a new project with nothing changed and opening the menu multiple times in a row. It ends up saying I use around 500 mb of memory total in all the playtest processes if you add up all them yet around 2gb of memory total is used from my memory. My laptop ends up hanging. Should sprites end up using this much memory just by opening menu?
This is just the default map made when making a new project, I added absolutely nothing at all. Memory usage used up 50% of 4gb of ram just by opening menu multiple times